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Darek Greenly

Personal blog, expect game dev and web stuff

Tag: udk

Floating Islands (update 2)

Islands are finally done - for now. I’ve managed to finish this project and pass an exam with the highest grade (It was my project for university). You can check the walkthrough video below.

My job was to use all UDK’s sample content to create something extraordinary with one rule: “Make two paths from point A to point B, one with obstacles”. You can tell that jumping on the rocks supposed to be the harder route, because it requires you to jump. There’s another, much longer route by the stairs.

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UDK - Floating Islands: step1

Palm trees grow on islands

Floating Islands is a project for studies. We’re limited to use UDK so it’s a little step backward for me. Gaah, that interface :( The plan is to make 1 level where player needs to go from point A to B directly or by alternative route. See that island on the left? Thats my point B. I’m going to put a lot of floating rocks and lower the gravity a bit for some jump-action.

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