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Darek Greenly

Personal blog, expect game dev and web stuff

GrayScale (prototype)

Playable on: web, flash, windows
Pixely gray scale game logo

Play now

Your goal in GrayScale is to clear the level of all the slimey colors floating around. You can only do it by dashing through!

Dashing can be also used to SMASH any monsters who stand in your way. But be careful where you land, dashing into the void is deadly and you’ll also be bouncing around when you dash into the wall.


  • Arrows or WASD - move your character around
  • [X] or [NUM_4] - while holding movement keys - dash into gievn direction

Protip: before dashing remember to hold your diretion keys before hitting dash key. It’s easier to make diagonal dashes like that.


Gray Cruncher: big smile with bigger teeth on his face sais it all. He only wants to eat you.

Tile Spectre: sneaky one, hides inside of tiles and will scream out waves of energy when you get close. Cannot be directly attacked, the only way it can die is to tricking him to stepping into the void.


Download source code