Memory puzzle, with cards and simple, colorful figures on their faces. I probably shouldn’t show you where are all the cards at the beginning. That was just the first test of
Timer with scheduled function to run aaaand I just left it there :) This time I learned how to properly use events, timers and components.
Again, I hadn’t got enough time to implement scores, win/loose state and It’s not even possible to restart the game.
(an iframe will hopefully appear below, game not recommended for mobile)